Andrea Lynn Lanteigne's 3D Reel
3D work in Maya/Rhino
This is a Dragon I created in Maya. It was for a school project and my first Maya creation.
This was my first 3D project on my own- outside of school. It was created in Maya. I did the modeling, lighting, and texturing. I used commercial free images from textures.com for the floor and the background I experimented with 3D + Matte Painting in my comic Dragon's Lament. This is Cecelia's Royal chair.
These objects were created in Maya. The objects in the images to the left include: the moons, the room, the beds, the table, and the bowl. I did the modeling, lighting, and texturing. I experimented with 3D + Matte Painting in my comic Dragon's Lament. I painted over some of the objects to blend in more with the drawings. Some of the objects are included in the video below.
This cabin was rendered in 3D and matte painted in Photoshop. I used commercial free images from textures.com for the background and the textures. I rendered the image then took it into photoshop. I added the door and windows and changed the lighting. It was then integrated into my comic Dragon's Lament.
This house was rendered in 3D and matt painted in Photoshop. I also added the fire effects in Photoshop. It was integrated into my comic Dragon's Lament. I also did an experiment with fire in Maya for this comic (Image2), but because of the rendering time and my extreme ignorance of particle effects, I decided to opt for the Matte painting fire effect.
This a plane I created in Rhino. It was my first 3D project in college.
These are various projects I did in college using Rhinoceros.
Class project to practice lighting. I only did the lighting in these images. The character does not belong to me.